Transitioning to Backend Engineering

Currently expanding my technical expertise into backend software engineering, with a focus on AI integration. Leveraging 10+ years of workflow automation (VBA, APIs) and self-study in Python, Flask, and cloud technologies to build efficient, scalable systems. Explore my ongoing projects and skills development in the sections below.

Resume

SUMMARY

Technical professional with 10+ years of experience in workflow automation, systems integration, and process optimization using scripting and API tools. Proven track record developing VBA-based solutions, integrating ShotGrid APIs, and enhancing efficiency in cross-functional environments. Transitioning to backend AI engineering, leveraging self-taught Python and C++ alongside domain knowledge in JIRA, Perforce, and Unreal Engine 5. Skilled in technical documentation, debugging, and scalable system design to deliver reliable, high-performance outcomes.

TECHNICAL SKILLS & COMPETENCIES

Programming & Automation: Excel VBA, Python, C++, API integration (ShotGrid, JSON handling)

Tools & Frameworks: JIRA, Confluence, Perforce, Unreal Engine 5, SQLite, Flask

Process Optimization: Workflow automation, systems integration, performance benchmarking

Documentation & Training: Technical writing, user guides, internal tools training

Soft Skills: Cross-functional collaboration, risk assessment, mentoring junior developers

EXPERIENCE

Firewalk Studios

Senior Producer - Maps Feature

April 2024 - November 2024

Led large-scale production efforts for multi-departmental features, ensuring seamless coordination across engineering, art, and design teams.

Managed 30+ artists, designers, and leads, ensuring high-quality asset delivery within scope.

Optimized workflows by integrating JIRA with Slack for real-time updates, reducing communication delays across time zones.

Developed custom JQL queries in JIRA to access specific data beyond standard dropdowns, enabling targeted reporting and pipeline improvements.

Mentored junior developers and producers on tool integrations and best practices, fostering continuous improvement.

Producer - Maps Feature

June 2021 - March 2024

Oversaw end-to-end feature production for a PVP multiplayer project, coordinating with engineering, FX, audio, UI, and narrative teams.

Developed and maintained project timelines in JIRA, using custom queries to track milestones and ensure consistent delivery.

Led process improvements, enhancing reporting and communication workflows through JIRA/Slack integrations.

Blizzard Entertainment

Technical Producer - Cinematics

January 2020 - May 2021

Developed and integrated ShotGrid workflow tools for the cinematics department, including API customizations for data management.

Engineered automated reporting systems using Excel VBA and ShotGrid API, reducing manual efforts by streamlining data pulls and analysis.

Authored technical documentation and user guides for software tools, facilitating seamless adoption.

Conducted hands-on training on ShotGrid scripting and automation best practices.

Associate Technical Producer - Cinematics

March 2018 - January 2020

Associate Producer - Cinematics

February 2017 - March 2018

Production Assistant - Cinematics

October 2014 - February 2017

Final Frame Quality Analyst - Cinematics

January 2014 - October 2014

Customer Support - Specialist Game Master

October 2012 - January 2014

IJJI Games

Community Manager & Customer Support - Game Master

August 2011 - May 2012

Hoax Films

VFX Coordinator

March 2011 - August 2011

CERTIFICATIONS

EDUCATION

University of Central Florida

B.S. Information Technology
August 2006 - December 2010
Graduated with Cum Laude honors

Full Sail University

B.S. Film
July 2008 - March 2010
Graduated with Perfect Attendance